Simple WoW improvements that I would like to see
- In Orgrimar NPC's for battlegrounds queueing should be placed in an elevated position. Is always a trouble to click on them among many players in the surroundings. Not to mention that when a battleground is finished, players are automatically placed near those NPC's.
- Also adding in the world more NPC's for queueing would be nice
- A better method for LFG/LFM search. At least Blizzard seems to have learned that a LookingForGroup channel active at server level is a bad idea. And last minor patch just turned off by default that chat channel. Just too much spam.
Always speaking about the LFG system.
Having a chat for the purpouse is a nice idea but nothing is better than a nicely designed ad hoc interface. Is that hard to make a window with a list of on going groups and/or players wanting to join or make a group? Eventually with a field with just the name of the zone and/or quest involved?
There's already addons that do that, like CallToArms. But having something that is builtin in the game is surely better than having to rely on players to download and install an addon.
Yes, outside dungeons there's some stones that can (or should I would have to say) help in finding a group. But they came late and at first never worked as planned. And even if (don't know) they work now, nobody use them.
And anyway I think there's a mistake with them. A tool can be well designed but to be effective need to respond to the needs of the users. WoW players won't get into the hassle to personally move near a dungeon to register on those stones hoping to find someone going for the same dungeon. Everyone tend to just find a working group and then decide what to do. Or many could be happy to make a run in two or more dungeons. Don't matter wich one as there's always multiple choices.
To all this, add that WoW has thousand quests. And there's no tool to arrange groups for quests. Oh well... actually the only tool is that chat.
Playing the game (even from beta) you could see how much work did Blizzard to make a very polished game. With a great care for even the smallest detail. I wonder how that thing hadn't been handled with the same care. Not to mention how it has the same faults even after nearly 2 years.
Read full article


